Thursday, August 28, 2014

Game Profile: King's Forge

A crafty game where dice are the raw materials from which you’ll forge amazing items.


Classification Strategy Game
Mechanics Dice Rolling, Pattern Building
Publication Game Salute, 2014
Ages 13+
Time 60
Players 2 - 4
Description

The folks from Clever Mojo (now merged with Game Salute) have done it again.  King’s Forge follows on the heels of the games Alien Frontiers and Sunrise City.  

King’s Forge employs relatively straight forward mechanics to create 60 minutes of thought provoking play.  The objective is to successfully craft and claim 4 item cards before anyone else does. Maybe the King wants a new battle axe of valor, or a new shield, or a crossbow for the Queen.  Some items can be easy to craft while others are more difficult. Each item card has a requisite of resources and a minimum value amount necessary to craft it.  Resources are represented by various colors of dice.  In this game it will take rolling the right color dice with the right value in order to craft and claim an item.  For example, a player needs to roll one black metal die with a minimum value of 3 and 2 red gems dice each with a minimum value of 3 to craft and claim the Wizard’s Goblet.

Each player begins the game with 5 black die representing metal.  These dice will be used to start building your supply of resource dice.  The following resource dice will be obtained throughout the game: green – wood, red - gems, and blue - magic with each progressively harder to obtain.  Dice are obtained through the use of Gather cards.  Gather cards represent various merchants and locations such as the alchemist, the peddler, mines, bazaar, tavern, etc. and has 2 possible actions.  A Mill card allows a player to give up 2 die of their choice to obtain 2 green wood dice as their action or to give up one blue magic or red gem die and allocate 3 other dice from their supply to obtain 3 green wood and 2 metal dice as a second possible action.  During each round players will cycle through a group of Gather cards building their resource dice supply.  Then they will roll any of their dice not used in building their supply to complete a crafted item.  Dice can be used to build ones supply or to craft, but not both.  After the crafting phase there is a clean-up phase before the cool looking anvil 1st player token is passed to the player on left.

Replayability of King’s Forge is built into the 2 decks of cards.  There are 18 Gather cards of which 11 will be used each game.  There are 32 Craft item cards of which only 13 will be used in a 4-player game.  Randomizing the gather cards definitely changes the way a player builds their fistful of dice.  Randomizing the Craft item cards dramatically affects the way players approach the game.  Back-to-back games will feel completely different based on the Gather and Craft cards in play.


We have an open copy of King’s Forge available in our Demo Games Library for you come in and try.



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Come and visit us at 30 NW 2nd Street in Historic Downtown Gresham. We have a full range of family games, strategy games, Euro-style games, war games, card games, dice games and more. Also for the puzzle enthusiasts we carry quality puzzles from Ravensburger, White Mountain, Cobble Hill, and Dowdle.

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